﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AutoChess
{
    /// <summary>
    /// 英雄详情面板数据
    /// </summary>
    public class HeroPanelData
    {
        public int commonEnemyId;
        public string heroId;
        public int heroChessStar;
        public string heroName;
    }
}